Includes development setup, Docker deployment, API reference, WebSocket events, troubleshooting guide, and curl-based test script. Updates App plan.md with implementation completion status. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
194 lines
6.5 KiB
Markdown
194 lines
6.5 KiB
Markdown
# Spelljammer Ship Tracker
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A phone-friendly web app for tracking Spelljammer ships during D&D sessions. Supports multi-ship CRUD, real-time sync via WebSocket, and a battle rules reference.
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See `App plan.md` for the full product spec.
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## Tech Stack
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- **Backend:** Node.js + Fastify + Socket.IO + better-sqlite3 + Zod
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- **Frontend:** React 19 + Vite + react-router-dom + zustand + socket.io-client
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- **Language:** TypeScript everywhere
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- **Database:** SQLite (file-based, zero config)
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- **Deployment:** Docker + Docker Compose
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## Prerequisites
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- **Node.js** >= 18 (tested with v18.20.8)
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- **npm** >= 8
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- **Docker + Docker Compose** (for production deployment only)
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## Development Setup
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```bash
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# Install dependencies for both server and web
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cd server && npm install
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cd ../web && npm install
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cd ..
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# Or use the convenience script:
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npm install # installs root deps (concurrently)
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npm run install:all # installs server + web deps
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```
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### Running in Development
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**Option A: Two terminals**
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```bash
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# Terminal 1 — Backend (port 3000)
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cd server && npm run dev
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# Terminal 2 — Frontend (port 5173, proxies API to 3000)
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cd web && npm run dev
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```
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**Option B: Single command**
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```bash
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npm run dev
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```
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Then open **http://localhost:5173** in your browser.
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The Vite dev server proxies `/api` and `/socket.io` requests to the Fastify server, so everything works from a single URL.
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## Production Deployment (Docker)
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```bash
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# Build and start
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docker compose up -d --build
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# Open http://localhost:3000
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```
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The Docker image:
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- Multi-stage build (web build → server build → production)
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- Serves both API and frontend from a single container on port 3000
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- SQLite database stored in a Docker volume at `/data/spelljammer.sqlite`
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### Stopping
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```bash
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docker compose down
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```
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### Database Backup
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```bash
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# Copy the SQLite file out of the container
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docker cp spelljammer-ships:/data/spelljammer.sqlite ./backup-$(date +%F).sqlite
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```
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### Reverse Proxy (Optional)
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If you want HTTPS, put Caddy or nginx in front:
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```
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# Example Caddyfile
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spelljammer.yourdomain.com {
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reverse_proxy localhost:3000
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}
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```
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## Testing
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### API Tests
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Start the server, then run the test script:
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```bash
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cd server && npm run dev
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# In another terminal:
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bash server/test-api.sh
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```
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This runs through the full CRUD lifecycle: create ship → update stats → add weapons → fire (reduce ammo) → delete.
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### Real-Time Sync Test
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1. Open the app in two browser tabs
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2. Create a ship in one tab — it should appear in the other when you refresh the list
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3. Open the same ship in both tabs
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4. Change hull points in one — the other should update within ~1 second
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5. Add/edit/delete weapons — verify sync
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### Mobile Test
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- Use Chrome DevTools (F12 → device toggle) to simulate a phone
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- Or open the URL from your phone on the same network
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## Project Structure
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```
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├── server/ # Fastify backend
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│ ├── src/
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│ │ ├── index.ts # Entry point (Fastify + Socket.IO bootstrap)
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│ │ ├── config.ts # Environment config
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│ │ ├── db/ # SQLite connection + migrations
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│ │ ├── routes/ # REST API endpoints
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│ │ ├── services/ # Database query logic
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│ │ ├── socket/ # Socket.IO event handlers
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│ │ └── validation/ # Zod schemas
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│ └── test-api.sh # curl-based API test script
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├── web/ # React frontend
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│ ├── src/
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│ │ ├── App.tsx # Router setup
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│ │ ├── socket.ts # Socket.IO client
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│ │ ├── store/ # Zustand state stores
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│ │ ├── pages/ # Route pages
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│ │ ├── components/ # UI components
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│ │ ├── rules/ # Battle reference content
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│ │ └── types/ # TypeScript interfaces
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│ └── vite.config.ts # Dev proxy config
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├── Dockerfile # Multi-stage production build
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├── docker-compose.yml # Single-service compose
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└── App plan.md # Full product specification
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```
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## API Reference
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### Ships
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| Method | Endpoint | Description |
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| -------- | ----------------- | ------------------------ |
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| `GET` | `/api/ships` | List all ships |
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| `POST` | `/api/ships` | Create a new ship |
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| `GET` | `/api/ships/:id` | Get ship with weapons |
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| `PATCH` | `/api/ships/:id` | Update ship fields |
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| `DELETE` | `/api/ships/:id` | Delete ship + weapons |
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### Weapons
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| Method | Endpoint | Description |
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| -------- | --------------------------- | ----------------- |
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| `POST` | `/api/ships/:id/weapons` | Add weapon to ship|
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| `PATCH` | `/api/weapons/:weaponId` | Update weapon |
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| `DELETE` | `/api/weapons/:weaponId` | Delete weapon |
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### WebSocket Events
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| Direction | Event | Purpose |
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| ---------------- | ----------------- | ---------------------------------- |
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| Client → Server | `ship:join` | Join a ship's room |
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| Client → Server | `ship:leave` | Leave a ship's room |
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| Client → Server | `ship:update` | Update ship stats |
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| Client → Server | `weapon:create` | Add a weapon |
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| Client → Server | `weapon:update` | Update a weapon |
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| Client → Server | `weapon:delete` | Delete a weapon |
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| Server → Client | `ship:state` | Full ship+weapons state (on join) |
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| Server → Client | `ship:patched` | Ship field(s) updated |
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| Server → Client | `weapon:created` | New weapon added |
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| Server → Client | `weapon:patched` | Weapon field(s) updated |
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| Server → Client | `weapon:deleted` | Weapon removed |
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## Troubleshooting
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**Server won't start:** Check that port 3000 is free (`lsof -i :3000` or `netstat -an | grep 3000`).
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**WebSocket not connecting:** In development, make sure Vite proxy is configured (check `web/vite.config.ts`). The proxy forwards `/socket.io` to port 3000.
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**Database locked:** If the server crashes without clean shutdown, the SQLite WAL/journal files may remain. Delete `data/spelljammer.sqlite-wal` and `data/spelljammer.sqlite-shm`, then restart.
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**Docker build fails on better-sqlite3:** The `node:18-alpine` image includes prebuilt binaries. If issues persist, switch to `node:18-slim` in the Dockerfile.
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