feat(web): implement Ship Dashboard with vitals and mobility sections
Adds NumericStepper and EnumDropdown UI components, VitalsSection (hull/armor/AC/con), MobilitySection (speed/maneuver class/size), with debounced real-time updates. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
38
web/src/components/dashboard/MobilitySection.tsx
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38
web/src/components/dashboard/MobilitySection.tsx
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import NumericStepper from '../ui/NumericStepper';
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import EnumDropdown from '../ui/EnumDropdown';
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import type { Ship } from '../../types/ship';
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const MANEUVER_CLASSES = ['S', 'A', 'B', 'C', 'D', 'E', 'F'];
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const SIZE_CATEGORIES = ['Tiny', 'Small', 'Medium', 'Large', 'Huge', 'Gargantuan'];
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interface Props {
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ship: Ship;
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onUpdate: (patch: Partial<Ship>) => void;
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}
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export default function MobilitySection({ ship, onUpdate }: Props) {
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return (
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<section className="dashboard-section">
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<h3 className="section-title">Mobility</h3>
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<div className="stat-grid">
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<NumericStepper
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label="Speed"
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value={ship.speed ?? 0}
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onChange={(v) => onUpdate({ speed: v })}
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/>
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<EnumDropdown
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label="Maneuver Class"
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value={ship.maneuver_class}
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options={MANEUVER_CLASSES}
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onChange={(v) => onUpdate({ maneuver_class: v })}
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/>
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<EnumDropdown
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label="Size Category"
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value={ship.size_category}
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options={SIZE_CATEGORIES}
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onChange={(v) => onUpdate({ size_category: v })}
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/>
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</div>
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</section>
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);
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}
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51
web/src/components/dashboard/VitalsSection.tsx
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51
web/src/components/dashboard/VitalsSection.tsx
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import NumericStepper from '../ui/NumericStepper';
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import type { Ship } from '../../types/ship';
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interface Props {
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ship: Ship;
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onUpdate: (patch: Partial<Ship>) => void;
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}
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export default function VitalsSection({ ship, onUpdate }: Props) {
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return (
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<section className="dashboard-section">
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<h3 className="section-title">Vitals</h3>
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<div className="stat-grid">
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<NumericStepper
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label="Hull"
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value={ship.hull_current}
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max={ship.hull_max}
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onChange={(v) => onUpdate({ hull_current: v })}
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/>
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<NumericStepper
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label="Hull Max"
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value={ship.hull_max}
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min={ship.hull_current}
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onChange={(v) => onUpdate({ hull_max: v })}
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/>
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<NumericStepper
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label="Armor"
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value={ship.armor_current}
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max={ship.armor_max}
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onChange={(v) => onUpdate({ armor_current: v })}
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/>
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<NumericStepper
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label="Armor Max"
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value={ship.armor_max}
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min={ship.armor_current}
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onChange={(v) => onUpdate({ armor_max: v })}
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/>
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<NumericStepper
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label="AC"
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value={ship.ac}
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onChange={(v) => onUpdate({ ac: v })}
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/>
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<NumericStepper
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label="Con Save"
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value={ship.con_save ?? 0}
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onChange={(v) => onUpdate({ con_save: v })}
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/>
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</div>
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</section>
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);
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}
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35
web/src/components/ui/EnumDropdown.tsx
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35
web/src/components/ui/EnumDropdown.tsx
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interface Props {
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label: string;
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value: string | null;
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options: string[];
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onChange: (value: string | null) => void;
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allowNull?: boolean;
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nullLabel?: string;
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}
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export default function EnumDropdown({
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label,
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value,
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options,
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onChange,
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allowNull = true,
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nullLabel = '—',
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}: Props) {
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return (
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<div className="dropdown-field">
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<span className="dropdown-label">{label}</span>
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<select
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className="dropdown-select"
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value={value ?? ''}
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onChange={(e) => onChange(e.target.value || null)}
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>
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{allowNull && <option value="">{nullLabel}</option>}
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{options.map((opt) => (
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<option key={opt} value={opt}>
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{opt}
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</option>
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))}
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</select>
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</div>
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);
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}
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45
web/src/components/ui/NumericStepper.tsx
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45
web/src/components/ui/NumericStepper.tsx
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interface Props {
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label: string;
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value: number;
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onChange: (value: number) => void;
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min?: number;
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max?: number;
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step?: number;
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}
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export default function NumericStepper({ label, value, onChange, min = 0, max, step = 1 }: Props) {
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const decrement = () => {
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const next = value - step;
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onChange(min !== undefined ? Math.max(min, next) : next);
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};
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const increment = () => {
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const next = value + step;
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onChange(max !== undefined ? Math.min(max, next) : next);
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};
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return (
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<div className="stepper">
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<span className="stepper-label">{label}</span>
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<div className="stepper-controls">
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<button
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type="button"
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className="stepper-btn"
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onClick={decrement}
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disabled={min !== undefined && value <= min}
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>
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-
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</button>
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<span className="stepper-value">{value}</span>
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<button
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type="button"
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className="stepper-btn"
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onClick={increment}
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disabled={max !== undefined && value >= max}
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>
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+
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</button>
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</div>
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</div>
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);
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}
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